

#COMPANY OF HEROES 2 NOSTEAM PATCH DOWNLOAD UPGRADE#
Bren carriers lose a received damage bonus (.85) when they upgrade with the Vickers MMG. British Infantry sections and LTs have their capture modifier set to 1.0 instead of 1.5. British LTs are affected by suppression, but can take a considerable amount of fire before becoming suppressed. The damage modifier while repairing was reduced. Wehrmacht pioneers receive a repair ability at Vet 3 that enables them to repair more effectively in combat. Wehrmacht Panthers, Stugs, and Panzer IVS, and PE Panzer IVs Infantry Support Tanks are more resistant to infantry AT (Panzerschrecks, Bazookas, Sticky Bombs, Recoilless rifles, PIATs etc.) when they receive armour skirts from Veterancy or upgrades. Armour Piercing shells on Allied 57mm AT and British 17pounder increased to 50mun Wehrmacht Battle Phase fuel cost reduced to 50 from 65 King Tiger generates 100mp reduction for 5 minutes upon arrival. Kettenkrad sniper detection range increased to 20. Wehrmacht Pak38s receive a 25% damage boost at Vet 3. Wehrmacht MG42s receive a +15 sight range increase at Vet 3 Wehrmacht Nebelwerfers receive a 25% damage increase to their barrage at vet 3 Wehrmacht Nebelwerfers receive a 35% speed boost at vet 1 Wehrmacht Mortar teams receive a 50% damage increase to their barrage at Vet 3 Wehrmacht Puma/234 Heavy Armoured car receives a 20% weapon range increase at Vet 2 and a 30% weapon damage increase at Vet 3 Fixed Bofors vs tp_armour_axis_panther_skirts Bren carriers Armour Piercing ability cost increased to 40 munitions. Bren carriers build time increased to 35 seconds.

Received accuracy modifier removed from British Captain. Bug fix for V1 that prevented it from landing if the FOW closed in too early during the ability (if a spotter was killed for example). Will kill weapon teams more effectively instead of shell intersecting team weapon. Pak35 weapon on 250 AT halftrack had its priority tuned vs team weapons. Vet exp values tuned for British and Panzer Elite Vehicles, British Captains, LTs, and Luftwaffe Ground forces. Tuned some Stug and StuH target damage modifiers. Burst length reset, moving accuracy and moving burst modifiers adjusted to match non-assault rifle weapons. Projectile set to artillery type to deal with very errant misses. Nebelwerfer Vet 3 damage reduced to 1.15 from 1.25.

Puma\234 Armoured Car Vet 2 range bonus reduced to 1.125 from 1.2 British Howitzer Popcap reduced to 10 from 12. Ranger Veterancy experience requirements increased to 14/28/50 Reduced cost of Allied MG nest by 5 fuel. Sniper rifles accuracy vs trench cover increased from. Churchill Crocodile Flamethrower damage output increased vs pinned (1.5 damage, 2x accuracy) and suppressed targets (1.25 damage). Churchill Crocodile Flamethrower range increased from 20 to 35 Vet 2 StuH has a received penetration modifier of. Wehrmacht Halftracks deliver 20% more damage Vet 2 Wehrmacht Halftracks receive damage modifier at Vet 1 decreased from. Stugs and StuHs receive a 15% health modifier at vet 2 Panzerfausts improved vs light vehicles. Panther cost reduced from 140 fuel to 125 fuel Knights' Cross Holders receive Panzerfaust ability at Vet 3 Wehrmacht Panzer Command build time increased by 15s Wehrmacht Panzer Command Building reduced 15 fuel. Vet 3 Ostwind receives a 40% boost to accuracy. Patch für die deutsche Verkaufsversion (v1.0) von Company of Heroes auf v2.101
